About awaW3DTrans Xtra

Shockwave3D Converter that supports major 3D formats.

3D Import Formats

  • FBX, 3DS, OBJ, DXF and DAE with Autodesk FBX SDK 2006.11
  • Google Earth 4 format (KML, KMZ)
  • SLW (SOLA World Format is our Original format)
  • WRL (VRML2.0, VRML97)

3D Export Formats

  • Shockwave 3D format (W3D)
  • Google Earth 4 format (KMZ)
  • KMZ to FBX SDK (FBX, 3DS, OBJ, DXF)

Bitmap Formats

  • BMP, JPG, TIFF, PNG, GIF, TGA, PSD formats

Requirement

  • MUI Xtra
  • Director 11 (Windows Xtra will works also under 10.)

License and Pricing

There are 2 types of licenses: Author and Projector.

awaW3DTrans Xtra - Author license
Entitles an organization to receive one copy of the licensed Xtra which can only be used by a single developer. A copy of the licensed Xtra includes the only Authoring version.
$50
awaW3DTrans Xtra - Projector license
Entitles an organization to receive one copy of the licensed Xtra which can only be used by a single developer. A copy of the licensed Xtra includes the Authoring and freely distributable Runtime versions.
$700

Before purchase it, you should test it enough in your project.

Trial

You can review, demonstrate and evaluate the Xtras with a Trial version. The Trial Version has full features, no limited. You shall not use the Trial Version for a purpose other than the sole purpose of determining whether to purchase a license.

Order and Delivery

All Xtras are available electronically and are being delivered via e-mail. If you pay by PayPal, we send you your registration code in 1-3 business day. If you have questions before or after placing an order, please contact us at E-Mail Form .

Download

version081204 - 10.9 MB (11,508,188 byte)
This download contains the Universal Binary for Intel Mac and the Windows Xtra.

Function List

  • new
  • convert
  • set_fbxFlip, get_fbxFlip
  • set_fbxFps, get_fbxFps
  • set_fbxSmoothAngle, get_fbxSmoothAngle
  • set_w3dJpgQuality, get_w3dJpgQuality
  • set_w3dDebugFile, get_w3dDebugFile
  • set_kmzLatitude, get_kmzLatitude
  • set_kmzLongitude, get_kmzLatitude
  • set_kmzUnit, get_kmzUnit
  • set_kmzYUP, get_kmzYUP
  • set_dllPath, get_dllPath

History

  • 081204
    - convert to FBX from KMZ
    - VRML2.0 support
    - fixed memory leak when texture loaded
    - FBX Material Shininess update
    - W3D DefaultView update
    - FBX error checked

  • 080523
    - fixed error caused by a model that have 0 materials.
    - fixed error caused by a model that have 0 meshes.
    - FBX Material Transparent update
    - FBX Smooth Angle update
    - KML Model update

  • 080514
    - repackaging mac Xtra

  • 080509
    - repackaging *.cpio

  • 080504
    - repackaging

  • 080503