About awaW3DTrans Xtra
Shockwave3D Converter that supports major 3D formats.
3D Import Formats
- FBX, 3DS, OBJ, DXF and DAE with Autodesk FBX SDK 2006.11
- Google Earth 4 format (KML, KMZ)
- SLW (SOLA World Format is our Original format)
- WRL (VRML2.0, VRML97)
3D Export Formats
- Shockwave 3D format (W3D)
- Google Earth 4 format (KMZ)
- KMZ to FBX SDK (FBX, 3DS, OBJ, DXF)
Bitmap Formats
- BMP, JPG, TIFF, PNG, GIF, TGA, PSD formats
Requirement
- MUI Xtra
- Director 11 (Windows Xtra will works also under 10.)
License and Pricing
There are 2 types of licenses: Author and Projector.
awaW3DTrans Xtra - Author license Entitles an organization to receive one copy of the licensed Xtra which can only be used by a single developer. A copy of the licensed Xtra includes the only Authoring version. |
$50 | |
awaW3DTrans Xtra - Projector license Entitles an organization to receive one copy of the licensed Xtra which can only be used by a single developer. A copy of the licensed Xtra includes the Authoring and freely distributable Runtime versions. |
$700 |
Before purchase it, you should test it enough in your project.
Trial
You can review, demonstrate and evaluate the Xtras with a Trial version. The Trial Version has full features, no limited. You shall not use the Trial Version for a purpose other than the sole purpose of determining whether to purchase a license.
Order and Delivery
All Xtras are available electronically and are being delivered via e-mail. If you pay by PayPal, we send you your registration code in 1-3 business day. If you have questions before or after placing an order, please contact us at E-Mail Form .
Download
version081204 - 10.9 MB (11,508,188 byte)
This download contains the Universal Binary for Intel Mac and the Windows Xtra.
Function List
- new
- convert
- set_fbxFlip, get_fbxFlip
- set_fbxFps, get_fbxFps
- set_fbxSmoothAngle, get_fbxSmoothAngle
- set_w3dJpgQuality, get_w3dJpgQuality
- set_w3dDebugFile, get_w3dDebugFile
- set_kmzLatitude, get_kmzLatitude
- set_kmzLongitude, get_kmzLatitude
- set_kmzUnit, get_kmzUnit
- set_kmzYUP, get_kmzYUP
- set_dllPath, get_dllPath
History
-
081204
- convert to FBX from KMZ
- VRML2.0 support
- fixed memory leak when texture loaded
- FBX Material Shininess update
- W3D DefaultView update
- FBX error checked -
080523
- fixed error caused by a model that have 0 materials.
- fixed error caused by a model that have 0 meshes.
- FBX Material Transparent update
- FBX Smooth Angle update
- KML Model update 080514
- repackaging mac Xtra080509
- repackaging *.cpio080504
- repackaging080503